The Gyre

Design in association with Peter L. Dixon
Learning
Digital
XR
Visitor Experience
Exhibition

Making the invisible visible in the age of digital consumption

The Gyre was an ambitious, large-scale digital projection project. Developed as an R&D project funded by XR Stories, using a mobile app and accompanying digital projections, the installation brought to life the hidden environmental cost of our digital lives and their impact on climate change.

The central challenge of the project was how to materialise something fundamentally invisible. The systems that underpin digital consumption - data centres, networks, and cloud storage operate out of sight, and their environmental impact is rarely felt. The project sought to bridge this gap by creating a spatial experience that could accommodate the scale and complexity of these systems while keeping the audience engaged and connected.

The spatial design drew on the metaphor of oceanic gyres—vast circulating systems that accumulate waste to frame digital pollution as a parallel, unseen current. Projection allowed this system to unfold,  surrounding the audience in a shifting field of data, imagery, and fragments of digital life. As the environment evolved, accumulation became visible, turning subtle signals into something increasingly overwhelming.

The Gyre demonstrated how large-scale projection can extend immersive storytelling, creating a collective audience experience. As a first project of this scale, it established a new direction for Field Studio’s practice, expanding into spatial, site-responsive experiences.

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